My name is Aki Rodić. I use computer graphics and the art of programming to create new experiences on the web.
I've spent most of my early life in Belgrade (Serbia). I also lived in San Francisco for many years. Most recently, I've been living/working nomadically and traveling around the world to places such as UK, Indonesia and China.
I studied electrical engineering, visual effects and game development and I worked at companies such as EA Games, Pixar, LucasArts and Google.
Check out my projects and social media for more information!
The sculpture was installed between Fairmont Waterfront and the Vancouver Convention Center and lit by 5 extremely powerful projectors.
Our team at Google developed a website with interactive WebGL graphics that can be controlled by anyone in the vicinity of the sculpture using only a smartphone and a web browser. In addition, we created local network infrastructure that could support interactions of several hundred users simultaneously using WebSocket protocol.
To learn more about the project, visit Unnumbered Sparks.
Carboard I/O Launch
Few weeks before the Google I/O 2014 conference we were approached by the Google Cardboard team to create a mobile VR experience using WebGL. This was the very first attempt to create such experience for cardboard. You can see the VR experiment here.
The goal of the team was to create technology that improves the way buildings are designed and built. My role was to continuously improve our tools, user interface and rendering capabilities of the platform. Visit Flux Factory to learn more about the project.
Chrysaora (WebGL Jellyfish) is one of my first WebGL projects originally commissioned by SCAD as a multi-screen video installation in Hong Kong. Later on, I created this more optimized version for the web.
Star Wars 1313
Star Wars 1313 was a game in development by LucasArts but unfortunately it was shelved after LucasArts was shut down. I worked on various parts of texturing and shading pipeline and occasionally on some special assets like the real-time 3D Hologram projector.
Just a Reflector
Google Zeitgeist 2013
Towards the end of each year, Google creates a website to highlight the search trends of the year. In 2013 I took the role of technical lead in creating an interactive data visualization using WebGL and Polymer.
This was a project on an extremely short deadline and mobile support was one its main requirements.
You can see the final product here.
This is an ongoing and unfinished project that I wish to give more attention in the future. It is essentially a GPS data visualization application that takes advantage of GPU and shaders to provide extremely fast and interactive filtering of massive GPS datasets.
You can see the last running version of the visualization here. However, the data has not been updated in years.